![]() Activity = presumably the key parameter control for each of the 11 granular effects.We’re still awaiting the full manual - so it’s not immediately clear what ’Activity’ controls per se - while pretty much everything else looks fairly self-explanatory. The unit has 9 rotary knobs, 3 push-buttons and 3 footswitches - with a number of secondary functions. I can gather from first glance pretty much exactly what the pedal is about and how to effect control of most of its major functions. With the Microcosm everything seems to fall into place and make pretty much perfect sense from first glance - where the control topology appears to be very highly intuitive. I’ve been intrigued by Hologram’s previous units - the Dream Sequence and Infinite Jets - but their core features / functions and control topologies always seemed a touch opaque to me. All are capable of generating some really fantastic granular micro-looping / signal-scrambling and randomising effects but there has largely been a degree of awkwardness in accessing the different algorithms and configuring the relevant attributes and parameters - where a lack of presets has placed a very heavy burden on re-dial-ability and replication of favourite prior settings. My challenges with those types of pedals has always been around the controllability / configurability and usability of those pedals. I’ve covered a number of Granular Synthesis / Glitch pedals on site this and have quite a number in my own pedal collection.
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